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	<title>Comments on: Post SXSW Interactive: The Real World Re-Entry Plan.</title>
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	<link>http://experiencefreak.com/blog/2009/03/18/post-sxsw-interactive-the-real-world-re-entry-plan/</link>
	<description>an experience strategist&#039;s musings on how culture, technology and design drives innovation.</description>
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		<title>By: Libby Anderson</title>
		<link>http://experiencefreak.com/blog/2009/03/18/post-sxsw-interactive-the-real-world-re-entry-plan/comment-page-1/#comment-250</link>
		<dc:creator>Libby Anderson</dc:creator>
		<pubDate>Thu, 19 Mar 2009 21:49:19 +0000</pubDate>
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		<description>#3 is my fave - sxi was the first time that this ever occurred for me (yes, mostly twitter-related) and it&#039;s crazy. Sort of awkward and all, but also really random and fun - like a geek celebrity encounter or just seeing a 1D friend in 3D for the first time. I miss you, SXi.</description>
		<content:encoded><![CDATA[<p>#3 is my fave &#8211; sxi was the first time that this ever occurred for me (yes, mostly twitter-related) and it&#8217;s crazy. Sort of awkward and all, but also really random and fun &#8211; like a geek celebrity encounter or just seeing a 1D friend in 3D for the first time. I miss you, SXi.</p>
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		<title>By: JC</title>
		<link>http://experiencefreak.com/blog/2009/03/18/post-sxsw-interactive-the-real-world-re-entry-plan/comment-page-1/#comment-248</link>
		<dc:creator>JC</dc:creator>
		<pubDate>Thu, 19 Mar 2009 12:14:15 +0000</pubDate>
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		<description>yeah, #5 always snaps one back into reality a bit too quickly and comfortably and causes progress on #6 to be somewhat of a challenge...</description>
		<content:encoded><![CDATA[<p>yeah, #5 always snaps one back into reality a bit too quickly and comfortably and causes progress on #6 to be somewhat of a challenge&#8230;</p>
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