A Failed Philosophy of Invention: Why Advertising Ideas Suck.

18 Apr
2009

Friday twitter mania.. salivating social media experts on the interwebs  and commentary by some of my most respected comms strategy peers has inspired (if not set on fire) a saturday morning stream of consciousness.

Here’s the source material:

David Armano on Marketing In a Post Consumer Era.

Gareth Kay on Social Ideas.

BBHLabs: Twitter, the end of the Beginning.

David’s post is a great summation of the big picture.. something we all need to think about in terms of the shifting dynamics of how people connect, communicate and make decisions.  BBH nails things in terms of why twitter isn’t the main point of our conversations, it’s just a beginning.. a disruptor.  Gareth (whom I regard enormously as a deep thinker) concerned me at first.  Though it is a good, simple message to digest around social media’s impact on advertising.. I see less relevance on how we tackle the question of what is communications and marketing? Lot’s to chew on all around with all these posts.

See my deeper commentary with BBH and Gareth after the break.  But let me leave those of that are too ADD addled with your tweet decks and facebook pages to read on with a few simple thoughts:

WE  (COMMUNICATIONS AND MARKETING) ARE NO LONGER IN THE “IDEA” BUSINESS.  WE ARE IN THE INVENTION BUSINESS.

Ideas are flat, one dimensional or at the very least contrived. But to Gareths point, social concepts and experiences are not.  This got me thinking further on the root of my reaction to Gareths commentary and differing styles, approaches and needs in the so called “idea” business.

I believe the ad industry needs to come to terms with a simple decision.  Which of the following do you want to be?:

Option 1                                                  Option 2

istock_000008392574xsmallquentin_tarantino_film_director

do you want to be the spectacle creator?  the insular artist that engages people based on your singular vision?  or.. do you want to be the mad scientist.. [fyi.. that pic above is not lee clow ;)] the one that invents crazy-never been done before things?  whom takes pieces and parts and works with other people to develop breakthrough platforms, tools and media innovations?

pick one.. stick with it.  because doing both is tremendously difficult.  there’s totally different skill sets at play.  perhaps there are exceptions (ala Jonathan Harris types) but at the moment those folks are a hard lot to find.  a spectacle creator (borrowing the term from Russell) would seemingly be a more natural place for many ad agencies. For others.. particularly those that are passionate about interactions, technology and multimedia, invention is the place to be.  Not just interactive shops but those that play with many different mediums, tools and technologies (startups, boutiques, academic labs, consultancies, etc).

I’m a tinkerer by nature, so I choose mad scientist.  But the world needs to be inspired by the latter too.  Perhaps if we stop trying to cram all of us towards an evolution to be both..we’ll all be much more productive.  If ad agencies try to invent but don’t have the mindset, skills and people to do so their ideas suck.  If they use their narrative abilities and dreams of creating amazing experiences perhaps they will find greater success?

My commentary to BBH labs and Gareth after the break.

(response to Gareth Kays “social ideas”)
for sure a blind focus on twitter or social media is definitely missing the point. but I think your explanation social ideas seems to be a concept that works tactically well for some our ad-centric peers.  i think it lends itself to singular spectacle creation, intercepting people tactically with an interaction or some type of social theater.  i think there something much bigger bigger at play.

let’s also remember that social media outlets like twitter, widgets and technology enabled real world experience are not a medium so much as a disruptive platform.  all of these disruptions lead to very different “media” that we have huge opps to build upon, strip apart and rebuild entirely new things with. that’s a very different way to approach ideas that frankly most of the industry is not capable of tackling with the people resources at hand.

twitter points to a bigger picture truth:  platforms of communication are being completely rewired. so are the dynamics of human interaction.  the way people connect will inherently continue to change rapidly.  to adapt to this you need not just create “ideas”, you need to invent platforms (literally by technology or figuratively with a combined series of experiences).

using your nike + and run london example there was a series of completely new inventions (product, utilitarian technology, dynamic experiences, empathy for what drives social interactions, etc)

that’s all much more than an “idea”.  of course we’re playing with semantics but I think its an important distinction.  using the term “ideas” feels like a corrupt concept in the ad industry that promotes a kind of laziness.. to stick within a comfort zone to manufacture stuff – no mattter how social or authentic we attempt to approach it.

let’s stop writing ideas on the back of napkins.. and take a moment to understand how all these pieces and parts of how people think, interact and connect via various means and help to inspire creation (whether on our industry side, for those we are trying to communicate with, combined collaboration)

let’s think in terms of a philosophy of BUILDING (social?) inventions.

otherwise we’re stuck in tactical role as the young minds that are wired like jonathan harris leap frog well beyond what we do and leave the creative ad business behind and totally irrelevant.

[response to BBH LABS "Twitter: The End of The Beginning]

it’s not about twitter. what is it with the ad and marketing biz.. propping new bright and shiny things on a pedestal like the second coming only to club it mercilessly? we’ve seen it over and over, branded entertainment, iphone apps, virtual worlds, microsites, myspace, facebook apps etc.

they are losing the larger point. the way people connect is drastically changing. and instead of thinking of how to use social tools to craft with other pieces into an experience.. they are acting like the greeting card biz.. they keep manufacturing one dimensional”greetings” that are becoming more and more irrelevant.

3 Responses to A Failed Philosophy of Invention: Why Advertising Ideas Suck.

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Kelly Eidson

April 18th, 2009 at 2:14 pm

I completely agree – we’re not in the idea business anymore. The world has too many ideas (and too many people expressing them) to make sense of it all.

If there’s any way for agencies (or anyone for that matter) to add value it’s by connecting them and expounding on them in interesting ways (into inventions or platforms or experiences or whatever term people choose to apply here).

The business has historically tried to simplify massive amounts of information into 7 words to put on a billboard. Now we have to take 7 words of an idea and add to it – make it more expressive and nuanced for different people. I think the second sounds like much more fun.

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Gareth

April 18th, 2009 at 7:00 pm

andy
i actually don’t think we are disagreeing. 2 things:

1. the importance of a social idea to me was to get us thinking about making stuff (conceptually and tangibly) that encouraged participation, not simply think a media channel or technology will solve that. it’s about building in this space for people (as mark earls talked about the other day designing people into your marketing). That’s the fundamental issue i think not just for ad agencies, but marketing people, in general need to address.

2. totally agree with the importance of build. To have social value you need to do something.

i think we’re not a million miles apart. i think ’socialness’ needs to be built in, regardless of the context of the technology or platform. and actually i think thinking of social ideas will help develop new technologies and platforms eg nike+.

we could always debate this and make a podcast:)

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RENGACORP

November 11th, 2009 at 10:31 pm

It boils down to quality content that has a current sense of humor. Micro movies with a macro message.

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